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This introductory course is for you if you want to be a software engineer, or if you want to collaborate with programmers. In this course, you’ll learn Object-Oriented Programming, a must-have technique for software engineers. You’ll learn by doing and will build byte-sized mini projects in each lesson to learn and practice programming concepts. You will start coding in the programming language Python, reuse and share code with Object-Oriented Programming and lastly create and share amazing projects.

Assessment

This course does not involve any written exams. Students need to answer 5 assignment questions to complete the course, the answers will be in the form of written work in pdf or word. Students can write the answers in their own time. Each answer needs to be 200 words (1 Page). Once the answers are submitted, the tutor will check and assess the work.

Certification

Edukite courses are free to study. To successfully complete a course you must submit all the assignment of the course as part of the assessment. Upon successful completion of a course, you can choose to make your achievement formal by obtaining your Certificate at a cost of £49.

Having an Official Edukite Certification is a great way to celebrate and share your success. You can:

  • Add the certificate to your CV or resume and brighten up your career
  • Show it to prove your success

 

Course Credit: Udacity

Course Curriculum

Introductions
What Will We Create? 00:02:00
Comfort Level 00:01:00
What Should I Know? 00:01:00
Test for Loops 00:01:00
Test for If Statements 00:01:00
What Will We Learn? 00:01:00
Course Map 00:01:00
Use functions
Course Map 00:01:00
Take a Break (Story) 00:01:00
Take a Break (Output) 00:01:00
How Would You Do This? 00:01:00
One Way of Doing This 00:01:00
Launching Python 00:01:00
What Is the Error? 00:02:00
Squashing the Bug 00:01:00
Making the Program Wait 00:01:00
Adding a Loop 00:01:00
Making the Program Wait Longer 00:01:00
Where Does Webbrowser Come From? 00:02:00
Reading Webbrowser Documentation 00:01:00
Enhancing the Take a Break Project 00:01:00
Take a Break Mini-Project 00:01:00
Course Map 00:01:00
Secret Message (Story) 00:01:00
Secret Message (Output) 00:01:00
Planning a Secret Message 00:01:00
Opening a File 00:02:00
Changing Filenames 00:01:00
Checking os Documentation 00:01:00
Renaming Files 00:02:00
What Is the Error? 00:01:00
Squashing the Bug 00:03:00
Rename Troubles 00:01:00
Where Does os Come From? 00:01:00
Reading os Documentation 00:01:00
Secret Message Mini-Project 00:01:00
Edge Case 00:01:00
When Functions Do Not Suffice 00:03:00
Use classes: Draw Turtles
Course Map 00:01:00
Drawing Turtles (Story) 00:01:00
Drawing Turtles (Output) 00:01:00
How to Draw a Square 00:01:00
Drawing a Square 00:02:00
Change Turtle Shape, Color, and Speed 00:01:00
Where Does Turtle Come From? 00:02:00
Reading Turtle Documentation 00:01:00
Two Turtles 00:01:00
What’s Wrong With This Code? 00:01:00
Improving Code Quality 00:01:00
What Is a Class? 00:01:00
Making a Circle out of Squares 00:01:00
Turtle Mini-Project 00:01:00
Comfort Level 00:01:00
They Look So Similar 00:02:00
Use classes: Send Text
Course Map 00:01:00
Send Text Messages (Story) 00:01:00
Send Text Messages (Output) 00:01:00
Introducing Twilio 00:01:00
Twilio Download Feedback 00:01:00
Setting Up Our Code 00:01:00
Registering with Twilio 00:01:00
Running Our Code 00:02:00
Python Keyword From 00:01:00
Investigating the Code 00:03:00
Where Does Twilio Come From? 00:01:00
Connecting Turtle and Twilio 00:03:00
Send Text Messages Mini-Project 00:01:00
Use classes: Profanity Editor
Course Map 00:01:00
Embarrassing Story 00:01:00
Planning Profanity Editor 00:01:00
Reading from a File 00:03:00
Place Function Open 00:02:00
Reading Open Documentation 00:01:00
Connecting Turtle and Open 00:02:00
Built-In Python Functions 00:01:00
Checking for Curse Words 00:01:00
Accessing a Website with Code 00:03:00
Place urllib and urlopen 00:01:00
Reading urllib Documentation 00:01:00
Printing a Better Output 00:01:00
Profanity Editor Mini-Project 00:01:00
Connecting Turtle, Open, and Urllib 00:02:00
Make classes: Movie Website
Course Map 00:01:00
What Should Class Movie Remember? 00:01:00
Defining Class Movie 00:02:00
What Happens When 00:02:00
Defining __init__ 00:05:00
What Is Going On Behind the Scenes 00:02:00
What Will Be the Output? 00:02:00
Behind the Scenes 00:02:00
Is Self Important? 00:01:00
Next Up: Show_trailer 00:01:00
Playing Movie Trailer 00:02:00
Play Your Favorite Trailer 00:01:00
Recap Vocab 00:02:00
Designing the Movie Website 00:02:00
Coding the Movie Website 00:02:00
Movie Website Mini-Project 00:02:00
Comfort Level 00:01:00
Make classes: Advanced Topics
Advanced Ideas in OOP 00:01:00
Class Variables 00:03:00
Using Predefined Class Variables 00:03:00
Inheritance 00:01:00
Class Parent 00:03:00
What’s the Output? 00:02:00
Class Child 00:02:00
Transitioning to Class Movie 00:01:00
Updating the Design for Class Movie 00:03:00
Reusing Methods 00:01:00
Method Overriding 00:03:00
Next Stop – Final Project 00:01:00
Assessment
Submit Your Assignment 00:00:00
Certification 00:00:00

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